Sony DPS-M7 Sonic Modulator

Sony DPS-M7
After a digital reverb and a digital delay, the next logical choice for Sony was a modulation processor, and that is exactly what they delivered with the Sony DPS-M7. With the new Sony DPS-M7, Sony continued to improve the sonic characteristics of the internals, with the DPS-M7 showing even better noise floor performance than even the DPS-D7 that preceded it.

Sony DPS-M7 Sonic Modulator Details

The Sony DPS-M7 was a digital sonic modulator developed using the extensive digital and audio engineering expertise Sony had built over the years, including their work on the highly respected Sony DRE-2000 Digital Reverberator and the Sony MU-R201. Representing a new direction in modulation-based audio processing, the Sony DPS-M7 offered a flexible and richly featured platform for signal processing in professional environments.

The unit converted an incoming analogue signal into digital, processed it through its internal effects engine, and then converted it back to analogue for output. The fidelity of this process relied heavily on Sony’s high-spec conversion architecture, which employed an 18-bit oversampling stereo A/D converter and a 49.152 MHz clock advanced pulse D/A converter. This system ensured highly accurate effects processing with virtually no noticeable degradation in signal quality.

Ease of use was a key design goal, and the Sony DPS-M7 featured a large backlit LCD capable of displaying 40 characters over two lines. This screen provided real-time visual feedback of the operating status and allowed users to work efficiently without guesswork. It also incorporated a built-in on-line manual, in English, giving users immediate access to operational instructions directly from the display. The unit came preloaded with a hundred effects presets, each crafted by professional musicians, mix engineers and acoustic designers from around the world. These presets could be instantly recalled to suit a variety of applications.

For those looking to go beyond the presets, the EDIT function enabled users to modify existing effects or create entirely new ones. In addition to the 100 factory presets, the Sony DPS-M7 included user memory capable of storing up to 256 original patches, giving performers and engineers access to a broader and more personalised sonic palette. This design allowed for what Sony described as “more varicoloured play effects,” giving rise to a level of creative freedom uncommon in effect units of its era.

The signal processing structure of the Sony DPS-M7 was built around seven distinct blocks: the input block, pre-effect block 1, pre-effect block 2, the modulation block, post-effect block, envelope block, and output block. Within the modulation block, users could select from 20 available algorithms. Each pre-effect block offered five different algorithms, the post-effect block included four, and the envelope block included three, not counting the “OFF” options. By combining these processing stages and algorithms, users could generate a wide range of custom effects tailored precisely to their source material. This modular block-based architecture gave the Sony DPS-M7 its signature flexibility and sonic depth.

For users seeking hands-on control at a distance, remote operation of the front panel was supported via the separately available Sony RM-DPS7 remote controller. Connectivity was robust, with the Sony DPS-M7 offering both balanced XLR connectors and standard phone jacks, ensuring compatibility with a broad range of recording gear, musical instruments, and PA systems.

MIDI functionality further extended the Sony DPS-M7’s versatility. It could respond to program change signals from external MIDI devices, such as keyboards, allowing users to switch between presets in real time. Parameters like effect level could be adjusted using key touch and control change signals, making the Sony DPS-M7 particularly effective when integrated with digital musical instruments.

Automated control was also possible via MIDI sequencers or computers equipped with a MIDI interface, enabling fully synchronised performances and studio automation. The Sony DPS-M7 stood as a sophisticated tool for sound shaping, combining cutting-edge digital design with an intuitive user experience, and it remains a notable piece of signal processing history.

Features

  • Developed using Sony’s expertise from the DRE-2000 and MU-R201
  • 18-bit oversampling stereo A/D converter and 49.152 MHz pulse D/A converter
  • Large backlit LCD with 40 characters by 2 lines for real-time operation feedback
  • Built-in on-line manual accessible through the display
  • 100 factory preset effects created by musicians and engineers worldwide
  • EDIT function for modifying presets or creating custom effects
  • User memory capable of storing up to 256 additional custom effects
  • Seven processing blocks including modulation, input, pre-effect 1 and 2, post-effect, envelope, and output
  • 20 modulation algorithms, 5 algorithms each for pre-effect 1 and 2, 4 for post-effect, and 3 for envelope block
  • Flexible algorithm combinations enable a wide variety of sound designs
  • Optional remote controller available (Sony RM-DPS7)
  • XLR balanced and phone jack connectors for versatile connectivity
  • Full MIDI implementation for program change, control change, and automation

Specifications

Released in: 1992
Made in: Japan
  • Quantization: 18-bit linear
  • Sampling Frequency: 48 kHz
  • Inputs:
    • 2 Channels: +4 dBs (24 dBs max.), 10 kΩ, balanced, XLR-3-31 type (1:GND 2:HOT 3:COLD) (x2) or -10 dBs (10 dBs max.), 50 kΩ, unbalanced, PHONE (x2) (0 dBs = 0.775 Vrms)
  • Outputs:
    • 2 Channels: +4 dBs (24 dBs max.), >600Ω balanced, XLR-3-32 type (1:GND 2:HOT 3:COLD) (x2) or -10 dBs (10 dBs max.), >10 kΩ, unbalanced, PHONE (x2) (0 dBs = 0.775 Vrms)
  • Frequency Response: 10 Hz – 22 kHz, +0 dB / -1.0 dB
  • Signal-to-Noise Ratio: >97 dB
  • Dynamic Range: >97 dB
  • Total Harmonic Distortion: <0.0035% (1 kHz)
  • Memory Capacity:
    • Preset memory: 100 effects
    • User memory: Up to 256 effects
  • Power Requirements:
    • AC 120V, 60 Hz (U/C)
    • AC 230V, 50/60 Hz (AE)
    • AC 240V, 50/60 Hz (UK)
  • Power Consumption: Approx. 27W
  • Dimensions (WHD): 482 x 44 x 320mm
  • Weight: 5 kg
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The details provided above are drawn from historical documents like advertising brochures or user manuals. They’re shared without bias or review. This info is given solely for your consideration, helping you gauge its usefulness to you.

Sony DPS-M7
User Reviews

Sony DPS-M7 Sonic Modulator User Reviews

Massive modulations

By Stephen Parsick

Sound Quality 95%
Build Quality 80%
Usefullness 80%
Mojo/Funk 100%
Reliability 70%

Like all units from the DPS 7 range, the M7 suffers quite a bit from the over-indulgence of Sony’s engineers — it’s nice to have the option to tweak 300 parameters of a preset but is it really useful (or helpful, for that matter)? For this very reason, I stick with the numerous well-programmed presets on board which are truly impressive (the “Black Coral” chorus is one of the most useful and impressive-sounding choruses on synthesisers) and tailor them to my needs.

There is plenty of other useful stuff to mine it for and I’d be surprised if even the most demanding user wouldn’t find something to suit his applications. The build quality is very decent although huge LCDs, encoders, switches, and some electronic components might not exactly be built to last. It produces a lot of heat when in use so make sure there is ample space between this and the other units in a 19″ rack. I had some component part die on a D7 which resulted in ugly noises, and it was quite costly to repair. Also, the 7 series seems to eat away on CR2032 cells so be prepared to have a battery holder clip installed rather than the type of 2032 that is soldered to the main PCB directly.

Interesting but…

By Steven

Sound Quality 90%
Build Quality 90%
Usefullness 70%
Mojo/Funk 60%
Reliability 90%

Like the Sony D7 I had this for a short time, the effects are good, chorus is nice etc but I did not find it a particularly inspiring box of tricks as I had hoped and again the user interface is awful to use.

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