| Class |
Memory No. |
Preset Name |
Block-A |
Block-B |
Struct |
Description |
| Special Select |
1 |
Crystal Plate |
Plate SEQ |
DyFIL SEQ |
S1 |
An extremely bright plate with smooth expansion, matches a wide variety of sources. |
| Special Select |
2 |
Tight Chamber |
Room |
SEQ Room |
S1 |
A dual room configuration for a tight and powerful reflective ambience. Great for drums. |
| Special Select |
3 |
Boston Hall |
MdDLY SEQ |
Hall SEQ |
S1 |
Bright and rich sounding orchestra hall with medium decay, good for percussive instruments. |
| Special Select |
4 |
Room Distance |
SpAMB |
— |
S1 |
Provides a sense of room depth. Convenient for conveying the size of a room. |
| Special Select |
5 |
Mastering |
SEQ LIMIT |
DAL SEQ |
S1 |
Settings often used in CD mastering to add sound pressure and brightness. |
| Special Select |
6 |
London Symphony |
MtPCH SEQ |
Hall SEQ |
S2 |
Creates a heavy orchestral sound by pitchshifting feedback loops in octaves and unisons. |
| Special Select |
7 |
12-Stg Chorus |
CHORS SEQ |
Plate SEQ |
S1 |
Applies a short delay to emulate the sound of a 12 string guitar. Good for acoustic guitar or synth piano. |
| Special Select |
8 |
Crystal Keys |
SEQ COMP |
BdFLN SEQ |
S2 |
Sparkling band flanger for electric piano. Processes each frequency at a different rate, phase and level. |
| Special Select |
9 |
Panning Phaser |
PHASR |
HsPAN |
S2 |
This effect creates a sound that moves slowly with a flat and expansive phaser. |
| Special Select |
10 |
Pwr Amp Panner |
PAN |
AMP |
S1 |
A powerful panning effect using the amp simulator. Excellent for electric guitar or electric piano. |
| Hall Reverb |
11 |
Large Hall |
MdDLY |
Hall |
S2 |
Smooth, bright and subtle large hall with slow reverb and low level early reflections. |
| Hall Reverb |
12 |
Small Hall |
MdDLY |
Hall |
S2 |
Similar to No. 11, but simulates a hall of smaller physical size. |
| Hall Reverb |
13 |
Concert Hall |
Hall |
DmDLY |
S1 |
Uses dimension delay to create a dark hall with a 3D effect, ideal for orchestral sounds. |
| Hall Reverb |
14 |
3D Church |
Hall SEQ |
DmDLY SEQ |
S1 |
Simulates a bright sounding church with a high ceiling and rich stone wall reflections. |
| Hall Reverb |
15 |
3D Cathedral |
Hall SEQ |
DmDLY SEQ |
S1 |
Simulates a large, deep and dark cathedral. Particularly suitable for voices or organ. |
| Hall Reverb |
16 |
Clr Cathedral |
Hall SEQ |
MdDLY SEQ |
S2 |
Large cathedral hall designed for ensembles, also good for chorus and organs. |
| Hall Reverb |
17 |
Flyby Reverb |
DeCHO |
Hall |
S2 |
A slightly bizarre sound created by sending only the reverb to the Deca Chorus for panning. |
| Hall Reverb |
18 |
Canyon Hall |
Hall SEQ |
Hall |
S1 |
Reverb with long echoes. For instruments with slow attack such as flute, slow strings or soft vocals. |
| Hall Reverb |
19 |
Clear & Mellow |
SEQ Plate |
SEQ Hall |
P |
Combination of a clear plate to reduce low frequency resonance and a deep long hall reverb. |
| Hall Reverb |
20 |
Back Stage |
Hall CEQ |
— |
S1 |
“Clouded” hall reverb similar to being back stage at a concert. |
| Room Reverb |
21 |
NarrAte Booth |
SEQ |
SEQ Room |
S1 |
An incredibly transparent yet powerful room for narration, drums and rhythm sections. |
| Room Reverb |
22 |
Drum Booth |
SEQ |
SEQ Room |
S1 |
A powerful room with a slightly different character than No. 21. |
| Room Reverb |
23 |
Board Room |
— |
Room |
S1 |
A room constructed of wood and glass especially for drums. Gives a drum booth sound. |
| Room Reverb |
24 |
Power Room |
— |
SEQ Room |
S1 |
Deep and rich room reverb for drums. |
| Room Reverb |
25 |
Track A Room |
Delay SEQ |
Room |
S1 |
A large recording room with a deep and boomy analogue tape sound, for guitars or drums. |
| Room Reverb |
26 |
Tight 3D Room |
Room |
DmDLY |
S1 |
Room reverb with dimension delay for a rock band sound, drums and other instruments. |
| Room Reverb |
27 |
Power Chamber |
Room |
SEQ Room |
S1 |
A mix of two room ambiences for tight and powerful reflections. |
| Room Reverb |
28 |
Warehouse |
ENS |
Room SEQ |
S1 |
A very large rehearsal warehouse with a sense of depth, good for drums and electric guitar. |
| Room Reverb |
29 |
Hardwood Room |
— |
Room CEQ |
S1 |
Simulates a large wooden room. Ideal for narration. |
| Room Reverb |
30 |
Analog Room |
Delay PEQ |
Room |
S1 |
Room reverb with a warm round sound similar to audio recorded on analogue tape. |
| Plate Reverb |
31 |
Marble Plate |
CHORS |
Plate SEQ |
S1 |
A smooth plate with minimal reflections and chorus for spotlighting solos or slow attack instruments. |
| Plate Reverb |
32 |
Platinum Plate |
MdDLY |
Plate SEQ |
S1 |
A smooth and expansive plate with subtle modulation, great for sax or acoustic guitar. |
| Plate Reverb |
33 |
Gem Plate |
Plate SEQ |
DyFIL SEQ |
S1 |
Extremely bright plate reverb usable with a wide variety of sources. |
| Plate Reverb |
34 |
Gold Plate |
— |
Plate SEQ |
S1 |
Basic plate reverb, good for drums. |
| Plate Reverb |
35 |
2 Gold Plate |
Plate |
Plate SEQ |
P |
Dual plate reverbs in parallel, especially good for vocals. |
| Plate Reverb |
36 |
Iron Plate |
— |
Plate SEQ |
S1 |
Basic medium sized plate reverb for any instrument. |
| Plate Reverb |
37 |
Large Plate |
— |
Plate SEQ |
S1 |
A slightly larger version of No. 36. |
| Plate Reverb |
38 |
Dark Plate |
— |
Plate SEQ |
S1 |
A dark plate with low reflections and fast high-end decay. |
| Plate Reverb |
39 |
Sml Brt Plate |
— |
Plate SEQ |
S1 |
A small but bright plate. |
| Plate Reverb |
40 |
C4 Filter Plate |
Plate SEQ |
DyFIL |
S1 |
A plate reverb that allows control of high frequency resonance with MIDI control change #4. |
| Plate Reverb |
41 |
Richy StoneS |
SEQ Hall |
Plate SEQ |
P |
Uses hall reverb to control spatial characteristics and plate reverb to add heavy reverberation. |
| Gated Reverb |
42 |
Vanilla Gate |
— |
GtREV |
S1 |
A standard gate for drums. |
| Gated Reverb |
43 |
Tight Gate |
— |
GtREV |
S1 |
A tight drum gate with high frequency resonance. |
| Gated Reverb |
44 |
Drum Stretcher |
GtREV SEQ |
Plate SEQ |
S1 |
Reverse gate sound with a long drawn out attack. |
| Gated Reverb |
45 |
Slam Gate |
— |
GtREV |
S1 |
A bright and thin resonant gate. |
| Gated Reverb |
46 |
Echo Gate |
— |
GtREV |
S1 |
Gate reverb with a reverse envelope. |
| Ducking Reverb |
47 |
Dynamic Reverb |
DcREV |
— |
S1 |
A ducking reverb for ambience without clouding the source. |
| Ducking Reverb |
48 |
Gated Plate |
DcREV |
— |
S1 |
Gated reverb sound for drums. |
| Ducking Reverb |
49 |
Duckereverb |
DcREV |
— |
S1 |
Activates a deep reverb when the signal goes below −25 dB. |
| Ducking Reverb |
50 |
Frnt-Back Hall |
SpAMB SEQ |
Hall SEQ |
S1 |
Controls front-to-back depth via MIDI control change #4. |
| Spacious Ambience |
51 |
Location Hall |
SpAMB SEQ |
Hall SEQ |
P |
Controls front-to-back movement using MIDI control changes. |
| Spacious Ambience |
52 |
Room Location |
SpAMB SEQ |
Room SEQ |
P |
Slightly smaller ambience than No. 51. |
| Spacious Ambience |
53 |
Off Micing |
SpAMB |
— |
S1 |
Makes close-mic recordings sound distant. |
| Delay |
54 |
Bermuda Delay |
Delay |
Hall |
S1 |
Expansive triangle delay for brass ensembles or trumpets. |
| Delay |
55 |
Icicle Delay |
SEQ Delay |
Room |
S1 |
Bright top-end delay sheen. |
| Delay |
56 |
Ripple Magic |
MdDLY |
SEQ DbDLY |
S1 |
Spreads arpeggios left and right. |
| Delay |
57 |
Idle Echo |
DbDLY |
Room SEQ |
S1 |
Mellow echo for delicate sounds. |
| Delay |
58 |
L to R rolling |
MtDLY |
SEQ Hall |
S1 |
Rolls sound left to right. |
| Delay |
59 |
Tempo Triangle |
TmDLY |
Plate |
S1 |
120 bpm triangle delay with ambience. |
| Delay |
60 |
L/R-Dly + Plate |
LgDLY |
Plate |
S1 |
Long delay with plate reverb. |
| Delay |
61 |
Compu Meditate |
MtDLY |
MtDLY |
S2 |
Spacey cyclic panning delays. |
| Delay |
62 |
NY City Lights |
MdDLY |
Plate |
S1 |
Modulated echoes create a tranquil ambience. |
| Delay |
63 |
Bendin Echo |
MdDLY |
Plate SEQ |
S2 |
Modulated echo ambience. |
| Delay |
64 |
Reflection |
MdDLY |
— |
S1 |
Reflections that move around the stereo field. |
| Delay |
65 |
Melting Delay |
Plate |
MdDLY |
S2 |
Delay gradually becomes reverb. |
| Delay |
66 |
Velocity Delay |
PpDLY |
Plate |
S1 |
Ping-pong delay triggered by velocity. |
| Delay |
67 |
Ping Pong Delay |
PpDLY |
— |
S1 |
Standard ping-pong delay. |
| Delay |
68 |
Multi Ping Pong |
MtDLY |
CH+RV |
S1 |
Multi-tap ping-pong delay. |
| Delay |
69 |
Hold Delay |
HdDLY |
CH+RV |
S1 |
Delay hold triggered by control. |
| Delay |
70 |
Star Tinkler |
PtDLY |
CHORS SEQ |
S1 |
Animated synth echo ambience. |
| Delay |
71 |
Mute Flybys |
PtDLY |
FLNGR SEQ |
S1 |
Vocoder-like muted guitar echoes. |
| Chorus |
72 |
Presence Chorus |
CHORS |
Plate SEQ |
S1 |
Chorus effect with clear attack. |
| Chorus |
73 |
Vintage Chorus |
CHORS PEQ |
Room SEQ |
S1 |
Mellow round chorus. |
| Chorus |
74 |
Maple Chorus |
CHORS SEQ |
Plate SEQ |
S2 |
Rich chorus without delay. |
| Chorus |
75 |
Clarity Chorus |
CHORS |
Plate SEQ |
S1 |
Filters high frequencies from chorus signal. |
| Chorus |
76 |
3D Chorus |
SEQ BdCHO |
DmDLY |
S1 |
Multiband chorus. |
| Chorus |
77 |
Lush Chorus |
BdCHO SEQ |
Plate SEQ |
S1 |
Rich chorus for electric piano. |
| Chorus |
78 |
Midrange Chorus |
BdCHO SEQ |
Plate SEQ |
S1 |
Midrange chorus with plate reverb. |
| Chorus |
79 |
Bass Chorus |
BdCHO SEQ |
SEQ |
S1 |
Chorus designed for bass harmonics. |
| Chorus |
80 |
Decadent Chor |
DeCHO SEQ |
PHASR SEQ |
S1 |
Early reflections with phaser. |
| Chorus |
81 |
Deca Pan Delay |
SEQ DeCHO |
PHASR SEQ |
S1 |
Left-right echo panning. |
| Chorus |
82 |
Crystal Chorus |
SEQ DeCHO |
COMP SEQ |
S1 |
Short delays with compression. |
| Chorus |
83 |
Mini Sparkler |
DeCHO SEQ |
PHASR SEQ |
S1 |
Short delay chorus with phasing. |
| Chorus |
84 |
Ensemble Groove |
ENS |
PT+CH |
S1 |
Heavy ensemble effect. |
| Chorus |
85 |
Ensemble Chorus |
ENS |
Room SEQ |
S1 |
Ensemble effect for instruments. |
| Flanger |
86 |
3D Zero Flang |
MdDLY |
MdDLY |
P |
Zero-crossing phase cancellation flanging. |
| Flanger |
87 |
Bass Flng+Comp |
FLNGR |
COMP SEQ |
S1 |
Flanger with compression for bass. |
| Flanger |
88 |
Flanger + Hall |
FLNGR |
Hall |
P |
Flange with hall ambience. |
| Flanger |
89 |
Flanger Delay |
FLNGR |
MdDLY |
S2 |
Flanger warping delay sound. |
| Flanger |
90 |
Flanger Platz |
SpFLN |
Plate |
S2 |
Heavy step flanging. |
| Flanger |
91 |
Trigger Flanger |
TgFLN |
— |
S1 |
Triggered flanging. |
| Phaser |
92 |
MegaII Phaser |
PHASR |
PHASR |
P |
Dual phasers with heavy swirl. |
| Phaser |
93 |
Water Wonder |
PHASR |
SEQ PtDLY |
S1 |
Step phaser with cross feedback delay. |
| Phaser |
94 |
Tricera Phaser |
Delay |
PHASR |
S1 |
Three-point delay panning with phaser swirl. |
| Phaser |
95 |
Mega Phaser |
PHASR |
CH+RV |
S1 |
Stereo phasing with slight room ambience. |
| Phaser |
96 |
Phasing Drums |
TgPHS |
Room |
S1 |
Phasing added to drum reverberation. |
| Panning |
97 |
HaaSlow Steps |
HsPAN |
CH+RV SEQ |
S2 |
Slow Haas panning. |
| Panning |
98 |
Deca Panner |
PAN |
SEQ DeCHO |
S2 |
Powerful panning effect. |
| Panning |
99 |
3D Space Pan |
SEQ TgPAN |
Hall SEQ |
P |
Large spacious panning effect. |